![]() ![]() ![]() The LAN version will be used during the League of Legends world championship finals this weekend, with extra internet connection measures in place to ensure the reliability of streaming matches. Riot Games CEO Brandon Beck said at a press event today that the company was developing the LAN version of League of Legends, but didn't reveal whether the client would be released publicly. Following internet connectivity issues at the League of Legends world championships that caused semi-final matches to be postponed, developer Riot Games says it's working on a local network version of the game designed to be played at tournaments. ![]()
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